This week in class we discussed many topics but my favorite topic was whether or not we are addicted to online gaming. This topic resonates with me because i have been playing online games for close to 12 years now. Online gaming as dumb as this may sound, has helped me in a variety of ways. There have been many instances where i have come across some vocabulary term that i learned while playing an online game or regular game growing up because the nature of games is to try and make you feel as much as possible as if your experience is genuine and many times that includes using advanced vocabulary depending on the setting of the game.
Video games can be unhealthy for some people but i feel these people are already vulnerable because of predisposed conditions and video games just happened to be the first trigger they came across. Too much of anything is a bad thing but online video gaming is going to places it has never been before.
With new technologies like the kinect and head tracking games are more immerse than ever. I believe there are many ways that we can benefit as humans from games like for example, with the kinect. I feel it has many implications as far as therapeutic concerns go. I can see a game made for people who need therapeutic treatment via the kinect skeletal tracker. Im sure a platform can be made that indicates all the motions to help heal your injury while making it interactive and fun. The opening and closing of ones hand for therapeutic relief can be interpreted by the kinect and maybe will be a robots hands in the game or the image of the robot arm will be superimposed on yours when looking at the monitor for an augmented reality experience.
All from a device that was made for online gaming! The possibilities are limitless and online gaming will keep more and more people connected and provide a better support system as a result.
Below is a short clip on the health factor of videogames
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